Christopher Tutor
Full Stack Engineer
I build scalable, production-ready web applications using React, TypeScript, and .NET/Node, with a focus on clean architecture, maintainability, and strong domain modeling.
Projects
Work Order Desk
A full stack work order management application built with React, TypeScript, .NET 8, and EF Core. Designed to demonstrate clean architecture, domain-driven thinking, and strict workflow rules.
View Case Study →Game Development
Wilds of the Realmwalker
A cooperative survival game currently in development and available as a public demo on Steam. Built using Unity and Photon networking, with a focus on multiplayer systems, gameplay loops, and continuous iteration through player feedback.
- Implemented multiplayer systems using Photon PUN
- Designed and iterated on core gameplay loops and player progression
- Shipped a public demo and gathered real player feedback
- Continuously improved performance, UI, and game systems
About
I am a full stack software engineer with professional experience building web applications across frontend and backend systems. My background includes React, TypeScript, Node.js, C#, and .NET, with a strong focus on maintainability, clear architecture, and practical product thinking. I also build independent game projects, which has strengthened my ability to ship, iterate, and solve problems across disciplines.