Christopher Tutor

Full Stack Engineer

I build scalable, production-ready web applications using React, TypeScript, and .NET/Node, with a focus on clean architecture, maintainability, and strong domain modeling.

Projects

Work Order Desk

A full stack work order management application built with React, TypeScript, .NET 8, and EF Core. Designed to demonstrate clean architecture, domain-driven thinking, and strict workflow rules.

View Case Study →

Game Development

Wilds of the Realmwalker

A cooperative survival game currently in development and available as a public demo on Steam. Built using Unity and Photon networking, with a focus on multiplayer systems, gameplay loops, and continuous iteration through player feedback.

  • Implemented multiplayer systems using Photon PUN
  • Designed and iterated on core gameplay loops and player progression
  • Shipped a public demo and gathered real player feedback
  • Continuously improved performance, UI, and game systems
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About

I am a full stack software engineer with professional experience building web applications across frontend and backend systems. My background includes React, TypeScript, Node.js, C#, and .NET, with a strong focus on maintainability, clear architecture, and practical product thinking. I also build independent game projects, which has strengthened my ability to ship, iterate, and solve problems across disciplines.

Contact

GitHubRequest ResumeEmail

(or copy: christutor089@gmail.com)